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teaching-materials / undergrad-accessibility-website
GNU General Public License v3.0 onlyCSE Undergraduate Accessibility Course
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cse391 / 25wi / website
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CSE 163 / 25wi / website
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Hin Yeung Lam / cse457-P2-modeler-skeleton
MIT License3D modeling is a key part of the computer graphics and animation pipeline. This is typically performed using industrial-strength tools like Maya, 3DS Max, and Blender. These models can be imported to a 3D engine like Unity to create interactions and behaviors that suit your application needs.
There are three parts to this project. First, use the surface of revolution technique to construct a mesh with radial symmetry. Second, compose several geometric primitives using proper hierarchy and transformations to achieve a humanoid model which you will then create several animation loops for it. Finally, visualize your model and its animations in a virtual environment inside your mobile device. This is also known as augmented reality (AR).
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