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Starter repo for HW5 FAANG auto deploys to https://cse391.pages.cs.washington.edu/faang-starter/
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3D modeling is a key part of the computer graphics and animation pipeline. This is typically performed using industrial-strength tools like Maya, 3DS Max, and Blender. These models can be imported to a 3D engine like Unity to create interactions and behaviors that suit your application needs.
There are three parts to this project. First, use the surface of revolution technique to construct a mesh with radial symmetry. Second, compose several geometric primitives using proper hierarchy and transformations to achieve a humanoid model which you will then create several animation loops for it. Finally, visualize your model and its animations in a virtual environment inside your mobile device. This is also known as augmented reality (AR).
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